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Unreal series
The Unreal series is a computer game franchise that began with the original Unreal, a single-player first-person shooter computer game which was published on May 30, 1998 by Epic Megagames, now known as Epic Games. more...
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It was powered by the Unreal Engine which had been in development for over three years before the game was released. The game was the start of a long-running series, and a successful game brand.
Early development
The Unreal game engine, simply called Unreal Engine, was seen as a major rival to id Software's Quake engine, and the Unreal game itself was considered to be technically superior to the Quake and Quake II titles which were out on the market at the same time. Since Unreal came packaged with its own scripting language called UnrealScript, it soon developed a large community on the Internet which was able to add new mods (short for \"modifications\") in order to change or enhance gameplay. This feature greatly added to the overall longevity of the product and provided an incentive for new development.
The Skaarj
The Skaarj (pronounced \"scar\") are an advanced race of aggressive extraterrestrial beings generally living in a highly tribal society, originally introduced in Unreal, but subsequently found in all later games of the series, usually as the antagonists. The Skaarj design seems to have been influenced by alien designs from various other franchises, often having green/yellow/blue skin, tusks of varying lengths, and are generally reptilian in appearance. Although they appear reptilian, they are in fact related by design to insects. Because of their appearance, many of the logs left by deceased crew members in the original Unreal refer to them as \"lizard men\". Some, but not all, Skaarj are augmented with cybernetic implants.
At the head of any given Skaarj clan is a Queen, similar to the Xenomorph Queen, who lays eggs in which eventually a bug-like creature (a pupa) emerges. These pupae eventually grow into the Skaarj as they are commonly seen. No female Skaarj besides the queen are found in the original Unreal, but no female Nali are found either (except for the mural of goddess Vandora). This may be due to restraints in model counts, lack of Skaarj sex diversity, or what is commonly acceptable in games at the time of release. A female Nali may have been supposed to be included in Unreal Championship 2 as shown by concept art, but wasn't included.
A Skaarj warrior's main weapon is called a Razik, and consists of two (sometimes surgically attached) wrist mounted blades on each hand, similar to a weapon used by the Predators from the Predator franchise. This blade design gave birth to the design of the different variations of the Circle-U logo of the series, and the Skaarj themselves can be considered the series' mascots. The Razik also is able to fire electrically charged shots of energy, which form between the blades, and fire in pairs. Skaarj troopers do without Raziks and rely on projectile based weapons such as the Razorjack. The Skaarj Razik design is also used in the different Unreal game logos.
Read more at Wikipedia.org
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