Popn Music
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Pop'n Music (ポップンミュージック, Pop'n Music?), commonly shortened to Pop'n or PNM), is a music video game in Konami's Bemani series. The game is notable for its bright colors, upbeat songs, and cute character graphics. Although Pop'n Music appears to be targeted for younger children, its difficulty at higher levels has attracted many players of beatmania and other Bemani games. Originally released in 1998, the game has had 14 home releases in Japan as well as many arcade versions.
Console versions
The following games have only been released in Japan and Asia.
Pop'n Music and Pop'n Music 2 were released on the PlayStation and the Dreamcast, and for both consoles two further append discs were released: Pop'n Music 3 and Pop'n Music 4. These latter two versions required a \"key disc\", i.e. one had to already possess Pop'n Music 2. A special controller featuring the nine colored buttons of the arcade version of the game was released for both consoles.
Pop'n Music 5, Pop'n Music 6, Pop'n Music Animation Melody and Pop'n Music Disney Tunes were then released for the PlayStation, but there were no further releases on the Dreamcast. Pop'n Music 5 and 6 could be used as \"key discs\" to play the append discs mentioned above.
Pop'n Music 7, 8, 9, 10,11 and Iroha (12) were released on the PlayStation 2, as well as an anthology version, Pop'n Music Best Hits. A revised controller was also released for the PS2, though it is also compatible with the original PlayStation. On September 26, 2006, Pop'n Music 13: Carnival was released for the PS2.
The Game Boy Color also had three Pop'n Music games: Pop'n Music GB, Pop'n Music GB Animation Melody, and Pop'n Music GB Disney Tunes.
Gameplay
Unlike most of the Bemani series, the Pop'n Music controller is not designed to represent any real musical instrument. Instead it is a pattern of nine buttons in two rows; four on top and five on the bottom. On the screen colored notes called pop-kun (ポップ君) fall from the top to the bottom in nine rows corresponding to the buttons. When the notes reach the bottom the player presses the button and the game emits a note of the song, along with a judgement ranging from Great (hit the note perfectly on beat) to Bad (missed the note completely).
Read more at Wikipedia.org
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