Metroid Prime
Metroid Prime (メトロイドプライム Metoroido Puraimu) is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube (and later bundled with GameCube in 2004). more...
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It was the first 3D Metroid game and is officially classified by Nintendo as a first-person adventure rather than a first-person shooter due to the large exploration element in the game. It was also the first Metroid game to be released since Super Metroid, which was released nearly eight years earlier (This applies to North America only; in all other markets, it was released after Metroid Fusion). The storyline, however, comes in between the original Metroid and Metroid Prime Hunters . Metroid Prime is now available as a Player's Choice title.
The game was first announced in 2001 E3 and was shortly revealed soon after to be played from a first-person perspective. Following the announcement and subsequent release of first screenshots, the nature of the game aroused the ire of Metroid fans who perceived it as a disgraceful transition into 3D. The announced nature of the game was considered a huge joke throughout gaming related boards, publications, and magazines until near the point of retail release where various publications claimed it as possibly the greatest video game of all time.
Gameplay
Items
Related article: Items in the Metroid series
Throughout the game, the player will find and collect many different items, which range from weapons, to upgrades of Samus's Power Suit, to various other items that grant additional abilities (such as the Morph Ball and Grapple Beam). Most of the items from previous Metroid games make appearances here; however, the functions of many of them have been altered to suit the 3D environment. For example, the space jump only allows the player to perform a double jump, as opposed to jumping continuously as in previous games, to prevent the player from getting stuck or unwittingly triggering a glitch. Glitches can allow knowledgeable players to receive items much earlier than intended, or to bypass collecting them altogether. The current world record for lowest item pickup percentage at the end of the game is 22%.
Hint System
Metroid Prime had an option in the settings, which is turned on by default, to provide the player with a general idea of where to go (for instance, indicating \"Seismic activity\" in a certain room). This was very contrary to the previous games in the series, which features no hints or direction whatsoever. However, it remained in the sequel, and was, as mentioned, optional so that Metroid purists could continue to play without any type of direction.
Read more at Wikipedia.org
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