Hitman (computer game)
Hitman is a video game franchise available on PC and several video game consoles. It revolves around a man known as Agent 47 (usually simply referred to as 47), an assassin for hire, whose skills place him in high demand for jobs. more...
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The games contain a considerable amount of violence and are rated Mature (17+) by the Entertainment Software Rating Board.
All four games have centered around third-person, but it is possible to switch back and forth seamlessly to and from first-person in all of the games except the first.
The games were developed by Danish developer IO Interactive, now a division of Eidos Interactive. Four games have been released in the series: Hitman: Codename 47 (2000), Hitman 2: Silent Assassin (2002), Hitman: Contracts (2004), and Hitman: Blood Money (2006).
Hitman film adaptation is set to be released in 2007. Timothy Olyphant will play the role of Agent 47.
The games have been noted for their impressive musical scores by Jesper Kyd.
Basic gameplay
All games of the Hitman series present players with choices in carrying out the game's missions. Players can perform precise assassinations or be incredibly brutal in their own approach to achieving mission goals; however, the game rewards the more subtle approach by giving special weapon rewards or cash bonuses when players achieve the Silent Assassin rank (usually achievable by eliminating only the mission's target, and without raising the alarm doing so). The Hitman games, although brutally violent at times, discourage bloodshed and the player is penalized with lower pay should innocent blood be spilt.
Level and mission design is generally non-linear, in that missions have an exploration element to them and generally do not proceed along a single fixed path; however the order of missions is always completely linear in every game.
The gameplay revolves heavily around disguises, which the player uses to fool enemies and gain access to restricted areas. The focus of the Hitman series is not hiding in the shadows from the enemy, but rather blending in amongst them (although sneaking behind guards and avoiding patrols becomes more prevalent in the gameplay of later games).
The player's character, Agent 47, is not particularly maneuverable; he cannot jump at all, let alone scale walls or mantle up ledges (there are a couple of pre-scripted places where he can jump from one balcony to another, but these are rare); however more maneuverability is available in the latest game in the series, Hitman: Blood Money. This generally limits the player to a single plane of movement, although he is often presented the opportunity to move to higher or lower areas through the use of ladders, stairs, elevators, or hills.
A major feature in the game is the \"alert\" meter, detailing how much attention the player is receiving from the public or guards and is dependent on many things. For example, walking around in a guard's uniform with the correct corresponding gun won't gather much notice, whereas running around in a waiter's uniform in a restricted area while carrying a visible weapon instead of an appetizer tray will most likely result in an unwanted confrontation with the guards.
Read more at Wikipedia.org
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