|
Computer role playing games
A computer role-playing game (CRPG ) is a video game genre that has its origin rooted in personal computers (PC) and to varying degrees utilizes game mechanics of traditional Role-playing games. more...
Home
Accessories
Adventure
Adventure Game
Arcade Games
Arcade styled
City building games
Computer role playing games
Alternate Reality...
Ambermoon
Amberstar
Anachronox
Arc the Lad
Arcanum: Of Steamworks...
Astonia
Avernum
Bahamut Lagoon
Baldur Gate series
Bard Tale 1985
Bard Tale 2004
Breath of Fire
Chrono Cross
Chrono Trigger
Deus Ex
Dot.Hack
Dragon Quest
Dragon Wars
Drakengard
Dungeon Master
Dungeon Siege
EarthBound
Exile (computer game)
Fable (video game)
Fallout (computer game)
Fate (game)
Final Fantasy
Forgotten Realms...
Front Mission
Gateway to the Savage...
Geneforge
Gold Box
Golden Sun
Grand Theft Auto (series)
Kingdom Hearts
list of MMORPGs
Lufia
Magebane
Mars Saga
Might and Magic
Mount Blade
Neverwinter Nights
Ogre Battle
Paper Mario
Phantasy Star
Planescape Torment
Pokemon
Quest for Glory
Radical Dreamers
Rudora no Hihou
SaGa
Seiken Densetsu
Star Ocean
Star Wars: Knights of the...
Suikoden
Super Mario RPG
Tales (role-playing game...
The Changeling (computer...
The Elder Scrolls
The Temple of Elemental...
Thepalace.com
Treasures of the Savage...
Ultima
Wasteland
Wild Arms
Wizardry
Xenogears
Xenosaga
Ys (video game)
Yu-Gi-Oh
Economic simulation games
Educational Games
Fighting Game
First Person Shooter
First person shooter
Flight simulation
General strategy games
God game
Hybrid strategy
Mech
Online browser based games
Online role playing games
Online shooter games
Platform Games
Player Controlled
Programming game
Puzzle games
Racing games
Real-time strategy
Real-time tactics
Rhythm video game
Roguelike
Shoot up
Shooters
Space simulation
Sports game
Survival Horror
Third person games
Turn-based game
Turn-based strategy
Turn-based tactics
Vehicle-based
Gameplay elements strongly associated with CRPGs, such as statistical character development, have been widely adapted to other video game genres. For example, Grand Theft Auto: San Andreas, an action game, uses statistics (abbreviated as \"stats\") to keep track of stamina, weapon proficiency, driving, appearance, lung capacity, and muscularity. Warcraft III, a real-time strategy game, features heroes that can complete quests, obtain new equipment, and learn new abilities as they advance in level. However, neither game is considered a computer role-playing game.
Overview
CRPGs are originally derived from traditional role-playing games, especially Dungeons & Dragons, and use both the settings and game mechanics found in such games. The stories featured usually involve a group of characters (a party) who have joined forces in order to accomplish a mission or \"quest\". Along the way, the adventurers must face a great number of challenges and enemies (usually monsters inspired by science fiction and classic mythology).
Characters have a variety of attributes such as hit points. These attributes are traditionally displayed to the player on a status screen as a numeric value, instead of a simpler abstract graphical representation, such as the bars and meters favored by video games in general.
Character development
Players are allowed to choose how they want to improve their character's (or party's) performance in terms of attributes, skills, special abilities, and equipment. These improvements are given as rewards for overcoming challenges and achieving goals. The conditions that need to be met in order to earn these rewards may vary; some games are focused on defeating enemies, while others emphasize completion of the quests. The amount of freedom players are given when choosing what to improve also varies by game; some allow highly detailed and specialized customizations (known as \"builds\"), while others automate the process almost entirely. In many games, players are allowed to name and create the concept of their characters, as opposed to playing the role of a pre-defined protagonist. When creating a character from scratch, players might be able to choose their race. Players choose a character class or profession that defines the focus of their training in different aptitudes such as weapons mastery, social skills, spell-casting, and stealth. Some games allow characters to advance in more than one of these professions, but this usually carries some form of disadvantage in order to maintain game balance. Some games also allow the player to choose a \"background\" or \"vignette\" that defines the history of the character, prior to gameplay.
Read more at Wikipedia.org
|
|