|
Breath of Fire
more...
Home
Accessories
Adventure
Adventure Game
Arcade Games
Arcade styled
City building games
Computer role playing games
Alternate Reality...
Ambermoon
Amberstar
Anachronox
Arc the Lad
Arcanum: Of Steamworks...
Astonia
Avernum
Bahamut Lagoon
Baldur Gate series
Bard Tale 1985
Bard Tale 2004
Breath of Fire
Chrono Cross
Chrono Trigger
Deus Ex
Dot.Hack
Dragon Quest
Dragon Wars
Drakengard
Dungeon Master
Dungeon Siege
EarthBound
Exile (computer game)
Fable (video game)
Fallout (computer game)
Fate (game)
Final Fantasy
Forgotten Realms...
Front Mission
Gateway to the Savage...
Geneforge
Gold Box
Golden Sun
Grand Theft Auto (series)
Kingdom Hearts
list of MMORPGs
Lufia
Magebane
Mars Saga
Might and Magic
Mount Blade
Neverwinter Nights
Ogre Battle
Paper Mario
Phantasy Star
Planescape Torment
Pokemon
Quest for Glory
Radical Dreamers
Rudora no Hihou
SaGa
Seiken Densetsu
Star Ocean
Star Wars: Knights of the...
Suikoden
Super Mario RPG
Tales (role-playing game...
The Changeling (computer...
The Elder Scrolls
The Temple of Elemental...
Thepalace.com
Treasures of the Savage...
Ultima
Wasteland
Wild Arms
Wizardry
Xenogears
Xenosaga
Ys (video game)
Yu-Gi-Oh
Economic simulation games
Educational Games
Fighting Game
First Person Shooter
First person shooter
Flight simulation
General strategy games
God game
Hybrid strategy
Mech
Online browser based games
Online role playing games
Online shooter games
Platform Games
Player Controlled
Programming game
Puzzle games
Racing games
Real-time strategy
Real-time tactics
Rhythm video game
Roguelike
Shoot up
Shooters
Space simulation
Sports game
Survival Horror
Third person games
Turn-based game
Turn-based strategy
Turn-based tactics
Vehicle-based
Breath of Fire (ブレスオブファイア, Buresu obu Faia?) is an RPG series by Capcom.
Each game is set on the same world, merely after the previous one. As such, there are many changes from game to game, although there are certain recurring themes and character names. This is in similar tradition to the discontinuity between games of the Final Fantasy, Wild Arms, Lunar, and other Japanese RPG series.
Currently there are five games in the series:
Breath of Fire;
Breath of Fire II;
Breath of Fire III;
Breath of Fire IV;
Breath of Fire: Dragon Quarter;
Theme
As in most console RPGs of the era, the main conflict in the Breath of Fire series is the battle between good and evil. Although this theme is extremely common in RPGs, the Breath of Fire series is unique in its treatment of the subject in that the plot is of a decidedly religious nature. In each installment of the series, the main antagonist is a demon; the protagonist Ryu, the last surviving member of the messianic dragon clan, must save the humans from their otherworldly foe. The plot often involves corrupt or misled religious leaders who are eventually revealed to have helped the demon.
Although religion in games is not an uncommon theme today, it was extremely unusual in the 16-bit era when the series first debuted, and the early Breath of Fire games were a pioneer of this trend. While topics of faith had long since been considered fair game in Japan, they were largely ignored by American companies who feared that the subject was too controversial. Typically, when a game which had any religious references in it was ported to an American console, (usually from a Japanese or PC version of the original) all of those references, no matter how small, were edited out (such as the SNES Ultima games). There were even a few cases of games that were denied American releases specifically because they were deemed as being too religious in content, such as the SNES game Terranigma. In fact, it is likely true that Breath of Fire II was the first American console RPG to have its plot center around a religious conflict.
The Breath of Fire games are also unique in the fact that, while most RPGs are easily recognized as either Eastern or Western inspired (as in Dungeons & Dragons or Anime inspired), the Breath of Fire series has shown clear elements of both cultures. Dragons and enemies from both cultures are usually used, and although the series does have a slightly anime feel to it, the morally ambiguous plots owe much more to the cynical early PC RPGs of America than to traditional Japanese RPGs, which were typically much more black and white in their presentation of good versus evil. The earlier games' official artwork and especially boxart was also of a decidedly western nature (even retaining a slightly western look, although to a much lesser degree in the Japanese releases). However, as the series has progressed its artwork has shifted to a more traditional anime look, and some of the newer games even feature full motion anime cutscenes.
Read more at Wikipedia.org
|
|